MS in Creative Technology & Design: Creative Industries

Prepare for an inspiring career with a degree from the College of Engineering and Applied Science. 

The professional MS in Creative Technology and Design (CTD) is a 33-credit hour program that teaches you to become an interdisciplinary problem-solver. The Creative Industries track prepares you for a career at the cutting edge, uniquely qualified to succeed in many technology and design roles. 

The 2-year master's program is designed for flexibility, whether you have a passion for game design, UX/UI, product development, interactive media, or other areas where design and engineering meet.

Our project-based classes encourage you to build an outstanding portfolio of work bridging technical skills and creativity.

The 糖心Vlog破解版 has one of the top 12 public engineering graduate programs in the U.S., according to U.S. News and World Report鈥檚&苍产蝉辫; for 2024-25.

Program Benefits

 

Inspiring Experience

Small class sizes offer hands-on project-based learning with mentoring and collaboration. Core classes empower you to build a strong foundation in design, technology and leadership. Elective options in ATLAS and across campus allow you to deepen your focus in many future-foward disciplines.

 

Creative Collaboration

ATLAS and College of Music together provide a community of researcher-creators that welcome our MS students. ATLAS students share their work in the Soundworks concert series-forum, a meeting space for the creation and performance of new and original works by student composers, improvisers, performers and collaborators in the College of Music and CU 糖心Vlog破解版 community.

 

Learn & Work

Most students work at least part-time while in the program, including opportunities for roles at ATLAS, across campus, along the Front Range and in remote positions. CU 糖心Vlog破解版 offers many resources to assist you in finding roles, and the course schedule offers flexibility to match your needs.

 

Unique Student Experience

Small class sizes offer hands-on project-based learning with mentoring and collaboration. Core classes empower you to build a strong foundation in design, technology and leadership. Elective options in ATLAS and across campus allow you to deepen your focus in many future-foward disciplines.

 

Industry Collaboration

Learn directly from industry leaders. Many courses are taught by working professionals from small studios to large companies like Google and Amazon. We create opportunities to engage with working professionals, including classes, workshops, guest lectures, networking, portfolio reviews, and project mentoring. 

 

Learn & Work

Most students work at least part-time while in the program, including opportunities for roles at ATLAS, across campus, along the Front Range and in remote positions. CU 糖心Vlog破解版 offers many resources to assist you in finding roles, and the course schedule offers flexibility to match your needs.

 

Creative Community

Community is one of our great strengths. Invent the future by participating in our vibrant research labs. Engage with industry leaders through roundtables, instruction and mentorship. Build lasting relationships and foster deep bonds through collaboration, learning and social events.

 

Portfolio Development

Our curriculum leverages project-based learning with an emphasis on presenting your work. Guided by course and project assignments as well as direct feedback from working professionals, we help you develop a strong portfolio that tells the story of who you are and what you do.

 

Future-forward Careers

Our students are uniquely positioned for the evolving job markets of the future. No single technology will fully equip students for the field鈥攊nstead we help you build a technical toolset and an approach to life-long learning and creative problem solving as your career evolves.

Course Sequence

Our students take a set of core classes, providing a foundation in three areas: design processtechnical fluency and professional development.

From there, the program has a high degree of personalization. You will take classes to deepen the skills to match your passion, whether user-experience design, game design and development, application design, wearable technology, or many other disciplines. That can mean taking graduate-level classes across the university to realize your specific goals. 

    Professional Seminar: the Business of Creativity

    3 credit hours

    This course introduces students to the professional landscape of creative technologies and design. Students hear first hand from leaders in the field about career paths and opportunities, through visiting speakers and studio tours that provide exposure to a wide range of professional environments.

    Students gain:

    • goal reflection
    • exposure to a wide range of successful creative professionals
    • understanding of career trajectories
    • professional connections and networking opportunities
    • portfolio/work critique

    Design Methods

    3 credit hours

    In this course students will learn design, deliberate observation (e.g. cultural probes, ethnography, etc); 鈥減roblem finding鈥 and 鈥渄esign thinking鈥; wicked problems; iterative design; alternative generation and assessment.

    Students gain:

    • strategy and framework for design methodology
    • skills for collaboration
    • comfort with iteration
    • documenting process for portfolio
       

    Introduction to Programming *or* Creative Code

    3 credit hours

    For students with little to no programming experience, the Intro to Programming class gives students the coding experience needed for more advanced programming classes and many technical focus classes. For students with prior programming experience, Creative Code explores creative uses of software development, while focusing on developing the 鈥渄igital plumbing鈥 that supports our creative work.

    Creative Technologies

    3 credit hours

    This course gives students hands-on exposure to a wide range of technologies, including 3D printing, laser cutting, microcontrollers, sensors and programming. Through physical computing projects, students gain technical fluency and competence while identifying technology skills they wish to develop further.

    Students gain:

    • foundation in creative technologies
    • technical fluency and competence
    • experience working with microcontrollers and sensors
    • fabrication skills

    2 Tech Focus Electives

    6 credit hours

    Based on their professional goals for the program, students build their skill sets by taking technical courses through ATLAS and have the unique opportunity to take courses across CU 糖心Vlog破解版 departments. There are many options, so your advisor will work with you to find the best fit for you individual goal. Here are some popular focus areas with courses that support that goal: User Experience and Human-Computer Interaction, Game Design and Development, Interactive Product Design and Development

    Students gain:

    • Deepen technical skills and knowledge

    Design Studio

    3 credit hours

    This course focuses on refining projects through several iterative cycles. Students who have a clear set of objectives can use the time to work on independent projects; others may work on projects for industry instructors, simulating a client/practitioner relationship. This course prepares students to develop a practice for creating, presenting, critiquing and iterating work. Throughout a design studio, students learn how to develop a professional portfolio.

    Students gain:

    • Presentation skills
    • Design method and technical skill
    • Application portfolio development

    Note: An approved internship can substitute for one instance of Design Studio

    2 Focus Electives

    6 credit hours

    Based on their professional goals for the program, students build their skill sets by taking a mix of technical and portfolio building courses through ATLAS and across campus. ATLAS graduate students have the unique opportunity to take courses across departments, while there are numerous options and your advisor will work with you to find the best fit for you individual goal, here are some popular focus areas with courses that support that goal. 

    Tech Focus Elective

    3 credit hours

    Based on their professional goals for the program, students build their skill sets by taking technical courses through ATLAS and across campus. ATLAS graduate students have the unique opportunity to take courses across departments, while there are numerous options and your advisor will work with you to find the best fit for you individual goal, here are some popular focus areas with courses that support that goal. For example: User Experience and Human-Computer Interaction, Game Design and Development, Interactive Product Design and Development. 

    Creative Industries Thesis Project

    3 credit hours

    Students create a culminating project that prepares them to enter the professional world. Each student chooses a primary advisor/mentor. Together the student and advisor outline a work proposal with deliverables that often serve as the cornerstone of the student鈥檚 portfolio. At the end of the semester, students formally present their work to the ATLAS community and submit detailed written paper that documents and reflects on their process.  

    Students gain:

    • proposal writing skills
    • pitch skills
    • presentation skills
    • project design and development
    • portfolio development

    Deepen Your Practice

    The Creative Technology & Design program is flexible to your goals, whether you want to emphasize artistic skills, technical expertise or a balance of both. CTD students focus on many areas鈥攈ere are a few of the most common:

    Workshops

    To extend your skill development, we offer free workshops throughout the year. The workshop series allows students to explore new areas of interest, gain additional skills, network with industry leaders, collaborate with non-Creative Industries students and further develop their skills. Recent topics included:

    • Figma
    • Adobe Creative Suite
    • Motion Graphics
    • UI/UX
    • Bio Meets Computation
    • 3D Printing
    • Programming in Python and R
    • Data Science 
    • Project Management

    Companies Employing MS-CTD Graduates

    logos of companies employing MS CTD Creative Industries track alumni

    Alumni Profiles

    Our alumni go on to inspiring careers in leading industries. Check out a few doing outstanding work in their field.